API & Exports
Madd UI provides a wide range of exports for notifications, minigames, and dialogue systems.
🔔 Notifications
Standard Notifications
lua
exports['madd_ui']:ShortNotificationText(text, position) -- 1000 ms
exports['madd_ui']:NotificationText(text, position) -- 2500 ms
exports['madd_ui']:LongNotificationText(text, position) -- 5000 ms
exports['madd_ui']:CustomNotificationText(text, duration, position)Positions: top-left, top, top-right, left, center, right, bottom-left, bottom, bottom-right.
Prompt Notifications (RDR2 Style)
Display key prompts inline with text.
lua
exports['madd_ui']:PromptNotification({
text = "Press ~KEY_E~ to loot or ~KEY_F~ to leave",
keys = {
{ key = "KEY_E", action = "loot" },
{ key = "KEY_F", action = "leave" }
},
duration = 8000,
position = "center"
}, function(action)
if action == "loot" then -- ...
end)📊 Progress Bars
Time-Based
lua
exports['madd_ui']:Progress({
name = "repairing",
duration = 7000,
canCancel = true,
controlDisables = { disableMovement = true }
}, function(cancelled)
if not cancelled then -- Success
end)Skill-Based (Moving Bar)
lua
exports['madd_ui']:ProgressBarMinigame({
name = "lock_attempt",
duration = 6000,
difficulty = "hard" -- "easy", "normal", "hard"
}, function(success)
if success then -- ...
end)🔐 Minigames
Safecracking
lua
exports['madd_ui']:SafecrackMinigame({
name = "safe_open"
}, function(success)
if success then -- ...
end)Lockpicking
lua
-- difficulty: 1=EASY, 2=NORMAL, 3=HARD, 4=MASTER
local success = exports['madd_ui']:startLockpickManual(difficulty, forceAllActive)💬 Dialogue System
Create cinematic NPC conversations.
lua
exports['madd_ui']:createDialogue({
label = "Mr. Thomas",
coords = vector3(142.1, 794.1, 195.8),
pedModel = "ig_mrk",
accent = "#8e1a1a",
[1] = {
text = "Hello, seeker. Are you looking for work?",
options = {
[1] = {
title = "Yes, show me.",
action = function() exports['madd_ui']:updateDialoguePage(2) end
},
[2] = {
title = "No thanks.",
action = function() exports['madd_ui']:closeDialoguePage() end
}
}
},
[2] = { -- Page 2... }
})